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Borderlands Tweaks by gosse on Tue 27 Oct 2009 at 21:24:25
Some upcoming game titles I'm waiting for by heirauqs on Sat 22 Aug 2009 at 18:23:29
WrapText: a new text function for Blitz by gosse on Sat 9 Aug 2008 at 20:18:57
3D lines for Blitz3D by gosse on Sat 9 Aug 2008 at 20:18:21
PointTowardEntity(+Normalized) by gosse on Sat 9 Aug 2008 at 20:17:50
Faked Object-Oriented Programming by gosse on Sat 9 Aug 2008 at 20:16:27
Distances by gosse on Sat 9 Aug 2008 at 20:15:52
indieground.com is being worked! by gosse on Tue 25 Mar 2008 at 23:30:35
Still alive by gosse on Thu 7 Feb 2008 at 00:38:48
Blitzcoder is down? by gosse on Sun 7 Oct 2007 at 15:52:05

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 Still alive on Thu 29 Jun 2006 at 00:15:43
 

gosse
  Administrator
indieground.com
Posts: 86



Joined: Apr 2006
Location: Montreal, QC, CA

 

I'm still alive
However, dev for nForum is halted due to real life obligations. Will continue in August/September with... Mevadis!


Last edited on Thu 29 Jun 2006 at 00:15:55 by gosse.

-gosse

 RE: Still alive on Thu 24 Aug 2006 at 03:07:22
 

gosse
  Administrator
indieground.com
Posts: 86



Joined: Apr 2006
Location: Montreal, QC, CA

 

Yes yes, still alive.
Changed server, and now working on pretty stuff ;D
-gosse

 RE: Still alive on Sun 27 Jan 2008 at 00:05:18
 

gosse
  Administrator
indieground.com
Posts: 86



Joined: Apr 2006
Location: Montreal, QC, CA

 

Yet again changed server, but still somewhat alive.
-gosse

 RE: Still alive on Thu 7 Feb 2008 at 00:38:48
 

gosse
  Administrator
indieground.com
Posts: 86



Joined: Apr 2006
Location: Montreal, QC, CA

 

Working...
-gosse

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